Plant file · Mysterious Swamp — Front
Corchid
Mysterious Swamp's corner-grid plant, the substrate of swamp support.
Lore
Corchid is the swamp friend invited by Opti-caltrop. At their first meeting, Sunflower calls her tiny and adorable. Before Opti-caltrop can object, Corchid adopts the compliment as her introduction. Her calm manner is hardly shyness; it often keeps a hurried conversation moving.
She needs only a tile corner to stand on, and several Corchids together can support a firm platform. When Lorus and Lily Pad ask about working together, she answers each and suggests a shared arrangement. Her place at the edges leaves room for others to act.
She guides the travelers alongside Opti-caltrop. A stone recording a mechanism's location also bears their symbols and a melody she learned. Differences in size and temper do little to weaken that friendship. In the swamp, her patient explanations can be as reassuring as her platforms.
Mechanics
Role
Corner plant · Terrain rewrite · Swamp support
Base data: 25 sun; 7.5s recharge; 400 HP.
Can only be planted on tile vertices; the four tiles meeting that vertex must all be land.
Four completed corners make that tile plantable, ignoring swamp, liquids, and some terrain restrictions.
Swamp plants on the resulting tile gain their own bonuses, such as wider Hygro Plantago absorption, higher Opti-caltrop damage, or more Applayer note applications.
Left-drag (with at least one Corchid already on the field and a fully recharged seed packet) plants in batches at 35 sun per new plant, with recharge accumulating with the new count.
Corchid occupies vertices, with four corners supporting one tile. Placement permission and plant-specific bonuses follow that support state; a nearby single plant is not an aura.
Four corners and shared vertices
Corchid is planted at a grid vertex. All four adjoining tiles must be non-water, non-exposed land; a vertex adjoining water or the board exterior is invalid.
Four occupied corners support a tile. A vertex can serve four neighboring tiles, so an m×n rectangle requires (m+1)(n+1) plants. The platform is a shared state, not another plant with separate HP.
Terrain permission and support loss
Support bypasses swamp, fluid, and some special-terrain placement restrictions while leaving the upper plant’s own rules in force. It does not permanently change terrain.
Losing any corner removes support and rechecks the upper plant. If the underlying terrain cannot hold it, that plant also leaves. Lily Pad’s water carrier and Corchid’s vertex support use separate checks.
Drag planting and cost
Drag planting requires a Corchid already on the board and a ready Corchid packet. A left-button drag selects an area; only newly planted valid empty vertices are charged, while existing ones are reused.
Each new plant costs 35 sun and adds to packet recharge; ordinary single planting still costs 25. Invalid or occupied vertices are excluded from the new-plant count.
Plant-specific platform bonuses
The plant must occupy a tile with all four corners supported to read swamp support. Proximity alone grants nothing, and extra Corchids do not stack a tile’s bonus.
Hygro Plantago gains absorption area, Lorus gains deployment radius, Opti-caltrop gains base damage and relay strength, Lightning Reed uses exponential stacking, Applayer gains note applications, and CocoBottle Shine can lob.
Journey notes
Corchid joins with Opti-caltrop in Mysterious Swamp. Her quiet disposition contrasts with its exuberance; she provides footing in the mud while each supported plant supplies its own ability.
Interactions & counters
- Corchid
Four corners create a plantable tile that ignores swamp and liquid restrictions.
- Hygro Plantago
Expands absorption and smoke range.
- Lorus
Expands lotus deployment radius from about 220px to about 300px.
- Opti-caltrop
Raises emitter base damage and strengthens supported relay refraction.
- Lightning Reed
Makes locked-on damage stack faster.
- Applayer
Increases the number of note applications.
- CocoBottle Shine
Lets CocoBottle Shine lob coconuts as if planted in water.
In-game tooltip
Can only be planted on tile corners. Any tile covered by 4 Corchids becomes plantable, regardless of terrain. Swamp plants on those tiles are buffed. (Click and drag Corchid on the lawn to plant in batches.)