LEVEL 55 · Story Mode

Sands of Time ~ Border

We've finally reached the edge of this region! Once we go around the mountains ahead, we'll reach the forest beyond.

Level brief

We've finally reached the edge of this region! Once we go around the mountains ahead, we'll reach the forest beyond.

But all along the way, something enormous seems to have been circling in the sky, as though watching us…

Spawn system

Spawn analysis

Summarizes and visualizes the level's natural spawn behavior.

Medium

Current difficultyMedium

Wave previewFirst two waves

Scan the opening roster first; lane distribution and mechanics remain in the full table.

  1. Wave01
    Known spawns x0+ point pool1 zombie type
  2. Wave02
    Known spawns x0+ point pool2 zombie types
Open full level wave tableView all 8 waves and lane distributions
Full level wave table8 waves total
Fixed laneRandom lanePoint-pool candidate

Point poolWhen the level initializes, budget, cost, and unlock wave filter candidates. Types are drawn with replacement by candidate weight; lanes use anti-repeat smoothing.

  1. Wave01
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  2. Wave02
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  3. Wave03
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  4. Wave04
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  5. Wave05
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  6. Wave06
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  7. Wave07
    Manual fixed configurationx0+ point-pool additions built at level start (random quantity)
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
  8. Wave08
    Manual fixed configurationx0+ flag-wave generation x5+ point-pool additions built at level start (random quantity)
    Flag-wave generationThe engine fixes this count while building the wave table at level start, then distributes lanes with smoothed random selection
    • Flag ZombieFLAGZOMBIE
      Random laneEligible lanes 1/2/3/4/5Flag-wave spawn
      x1
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Flag-wave spawn
      x4
    Point-pool candidatesOnly types affordable and unlocked for this wave are shown
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Conehead ZombieROADBLOCKZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?
    • Buckethead ZombiePAILZOMBIE
      Random laneEligible lanes 1/2/3/4/5Point-pool candidate
      ?

xN separately counts authored JSON records and deterministic engine flag-wave generation at this difficulty; ? is resolved only when the point pool builds the wave table at level start.

Related story

Major Spoilers · Reveal this content
Configured by this level

Entered: Sands of Time ~ Border

View full scene →
  1. 0
    Enzymei

    Sweetbriar Rose, come see my new drawing!

  2. 1
    Sweetbriar Rose

    Oh... when did you draw this?

  3. 2
    Enzymei

    While we were waiting at Snowbloom Palace for everyone to return. I was bored.

  4. 3
    Enzymei

    I'm pretty interested in this kind of thing. I'd like to learn other techniques if I get the chance.

  5. 4
    Sweetbriar Rose

    So when you snuck into Snowbloom Palace, were you hoping to learn from BISHOP?

  6. 5
    Enzymei

    ...But what I learned there wasn't the kind of technique I wanted.

  7. 6
    Enzymei

    I want to make the things I've drawn. I heard Thistlewolf knows a bit about that.

  8. 7
    Enzymei

    I wanted to ask him to teach me, but you scared him off soon after we entered the Sands of Time.

  9. 8
    Sweetbriar Rose

    Uh, well, uh... Anyway, we're almost at the edge of the Sands of Time.

  10. 9
    Sunflower

    Walk a little farther and we'll reach the forest on the map.

  11. 10
    Alloysuckle

    Remember to head a little south. There's a cliff to the north.

  12. 11
    ——Homing Thistle

    Red, do you feel like something's wrong?

  13. 11
    Homing ThistleRed Stinger

    Red, do you feel like something's wrong?

  14. 12
    Red StingerHoming Thistle

    Huh? Oh, yes, a little. Something seems to be circling overhead. Is it a bird?

  15. 12
    ——Red Stinger

    Huh? Oh, yes, a little. Something seems to be circling overhead. Is it a bird?

  16. 13
    ——Homing Thistle

    I don't know, but it's been following us the whole way. We'd better be careful.

  17. 13
    Homing ThistleRed Stinger

    I don't know, but it's been following us the whole way. We'd better be careful.

  18. 14
    Honey Bamboo

    There's a huge dragon around here, though it usually stays in its cave.

  19. 15
    Honey Bamboo

    A shape that big must be the dragon.

  20. 16
    Honey Bamboo

    I don't know why it's following us. Keep an eye out.

Enemy guide