LEVEL 44 · Challenge Mode

Aria of Past and Present

Alloysuckle lobs or scatters projectiles depending on the era.

Level brief

Alloysuckle lobs or scatters projectiles depending on the era.

Her golden form lobs shots, but may waste damage or target zombies already near defeat. Her silver form scatters shots, but they are easily blocked and have limited range.

Tune her at the right moment, harmonize your ensemble, and play the mode best suited to the battle.

Spawn system

Spawn analysis

Summarizes and visualizes the level's natural spawn behavior.

Medium

Current difficultyMedium

Wave previewFirst two waves

Scan the opening roster first; lane distribution and mechanics remain in the full table.

  1. Wave01
    Known spawns x31 zombie type
  2. Wave02
    Known spawns x11 zombie type
Open full level wave tableView all 20 waves and lane distributions
Full level wave table20 waves total
Fixed laneRandom lane
  1. Wave01
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    5. Lane5
  2. Wave02
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
  3. Wave03
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
    5. Lane5
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
  4. Wave04
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
  5. Wave05
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    5. Lane5
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
  6. Wave06
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    5. Lane5
  7. Wave07
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    2. Lane2
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    5. Lane5
  8. Wave08
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
  9. Wave09
    Manual fixed configurationx4
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x4
  10. Wave10FLAG
    Manual fixed configurationx5
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Flag ZombieFLAGZOMBIE
        Fixed lane
        x1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    5. Lane5
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
  11. Wave11
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
    6. Lane6
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
  12. Wave12
    Manual fixed configurationx4
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x3
  13. Wave13
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
  14. Wave14
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
  15. Wave15
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
    5. Lane5
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
  16. Wave16
    Manual fixed configurationx4
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x4
  17. Wave17
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    5. Lane5
  18. Wave18
    Manual fixed configurationx4
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x4
  19. Wave19
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
      • Wheel ZombieINFROLLZOMBIE
        Fixed lane
        x1
    5. Lane5
  20. Wave20FLAG
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
      • Flag ZombieFLAGZOMBIE
        Fixed lane
        x1
      • Magnet Truck ZombieMAGTRUCKZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5

xN separately counts authored JSON records and deterministic engine flag-wave generation at this difficulty; ? is resolved only when the point pool builds the wave table at level start.

Enemy guide