LEVEL 30 · Extra Mode

Plate Tectonics

Ride these few precious floor tiles back and forth across the entire screen to finish the fight.

Level brief

Ride these few precious floor tiles back and forth across the entire screen to finish the fight.

Spawn system

Spawn analysis

Summarizes and visualizes the level's natural spawn behavior.

Medium

Current difficultyMedium

Wave previewFirst two waves

Scan the opening roster first; lane distribution and mechanics remain in the full table.

  1. Wave01
    Known spawns x11 zombie type
  2. Wave02
    Known spawns x11 zombie type
Open full level wave tableView all 20 waves and lane distributions
Full level wave table20 waves total
Fixed laneRandom laneRow −2: random at this difficulty

Row −2Easy and Medium do not use the Soul score; Row −2 follows ordinary random-lane selection.

  1. Wave01
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
  2. Wave02
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
    5. Lane5
  3. Wave03
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
  4. Wave04
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x1
  5. Wave05
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    5. Lane5
  6. Wave06
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    2. Lane2
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
    5. Lane5
  7. Wave07
    Manual fixed configurationx2
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x2
  8. Wave08
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Basic ZombieNORMALZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x1
  9. Wave09
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    5. Lane5
  10. Wave10FLAG
    Manual fixed configurationx7
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    5. Lane5
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Flag ZombieFLAGZOMBIE
      Row −2: random at this difficultyEligible lanes 1/2/3/4/5
      x1
  11. Wave11
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    2. Lane2
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
  12. Wave12
    Manual fixed configurationx1
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    3. Lane3
    4. Lane4
    5. Lane5
  13. Wave13
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x1
  14. Wave14
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Starcone ZombieCONEZOMBIE
        Fixed lane
        x1
    5. Lane5
  15. Wave15
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x1
  16. Wave16
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Row −2: random at this difficultyEligible lanes 1/2/3/4/5
      x1
  17. Wave17
    Manual fixed configurationx2
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    2. Lane2
    3. Lane3
    4. Lane4
    5. Lane5
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Row −2: random at this difficultyEligible lanes 1/2/3/4/5
      x1
  18. Wave18
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
    3. Lane3
    4. Lane4
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    5. Lane5
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Row −2: random at this difficultyEligible lanes 1/2/3/4/5
      x1
  19. Wave19
    Manual fixed configurationx3
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
    2. Lane2
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    4. Lane4
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    5. Lane5
  20. Wave20FLAG
    Manual fixed configurationx11
    Fixed-lane distributionOnly spawns with an explicit lane are listed here
    1. Lane1
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x2
    2. Lane2
      • Hypnotic Pole ZombiePOLEZOMBIE
        Fixed lane
        x1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    3. Lane3
      • Flag ZombieFLAGZOMBIE
        Fixed lane
        x1
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    4. Lane4
    5. Lane5
      • Basic ZombieNORMALZOMBIE
        Fixed lane
        x1
    Lane selected at spawnRow −1 is random; Row −2 switches between random and Soul scoring by difficulty
    • Starcone ZombieCONEZOMBIE
      Random laneEligible lanes 1/2/3/4/5
      x4

xN separately counts authored JSON records and deterministic engine flag-wave generation at this difficulty; ? is resolved only when the point pool builds the wave table at level start.

Enemy guide