Hurrioracle

Boss file · Maple Lake, Potato Mine side quest

Hurrioracle

The Maple Lake sage guarding his friend, Potato Mine.

Mapleview's Lake Sage

I am guarding my friend Potato Mine

Lore

Hurrioracle is the more serious side of Hurriclover in a match. The familiar lakeside friend remains, but the question now extends beyond whether the visitors can continue: can they take proper care of Potato Mine? A request to join the voyage receives careful consideration.

Questions cover repositioning, medical care, and pursuit. Readiness means more than current firepower; it includes what happens when a companion is hurt or events escape the plan. Friendly banter remains, but concern for safety gives the visit greater weight.

Satisfactory answers do not cancel the match. Hearing that preparations are sound and seeing companions work together are different things. The reasons for this concern can unfold on the journey. What is already clear is that reassurance alone will not settle it.

Mechanics

Role

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Powered variant boss · Two-phase storm

  • Uses a skill framework similar to Hurriclover, but with shorter intervals and faster actions.

  • Dash travels farther and can reach further left. Gathering can happen in any column, charges faster, and fires more projectiles.

  • Whirlwind is damage-immune once fully formed and moves more quickly overall.

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    When phase-one HP reaches zero, phase two begins. In the story battle, a Potato Mine card drops first, and picking it up continues the fight.

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    Phase two replaces dash with repeated whirlwinds and short-charge gathering; fully formed whirlwind is damage-immune.

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The empowered form retains three skills in phase one, then switches to a whirlwind-and-gathering loop in phase two. 100 cs = 1 second.

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Phase-one skill intervals

Phase one chooses dash, gathering, or whirlwind without immediately repeating the previous skill. From Easy to Unbalanced, gaps are about 200, 175, 150, 125, or 100 cs.

The exclusion applies to consecutive choices; it does not require all three skills to appear once per three actions.

Tskill gap∈{2,1.75,1.5,1.25,1}s,Sk+1≠SkT_{\text{skill gap}}\in\{2,1.75,1.5,1.25,1\}\text{s},\qquad S_{k+1}\ne S_k
The gap excludes the skill’s own duration.
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Empowered dash and gathering

Dash travels about 800 px, with duration decreasing at higher difficulties. Wall-nut and Cherry Bomb can still intercept it.

Gathering can begin in any column. Charging takes about 500 cs in phase one and 300 cs in phase two; shots per volley rise from 5 to 13 with difficulty. Hygro Plantago must still absorb the in-range source before release.

Ldash≈800 px,Tgather=5s (P1), 3s (P2)L_{\text{dash}}\approx800\text{ px},\quad T_{\text{gather}}=5\text{s}\ (\text{P1}),\ 3\text{s}\ (\text{P2})
Gathering is no longer restricted to the right side.
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Phase transition and whirlwind loop

At zero phase-one HP, the story battle drops a Potato Mine card and continues when it is collected. Heroic Scroll resumes automatically after a short delay. Phase two resets current and maximum HP, adds about 90 seconds to the remaining time, and starts whirlwind after about 400 cs.

Phase two has no dash. Three whirlwinds precede one gathering, followed by repeated groups of two to four whirlwinds and one gathering. A fully formed whirlwind is damage-immune and travels faster than regular Hurriclover’s.

phase-two loop=W,W,W,G,(W2…4,G)∗\text{phase-two loop}=W,W,W,G,(W^{2\ldots4},G)^{*}
The story route waits for collection; Heroic Scroll resumes automatically.

Water support and skill interactions

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The story route’s card-collection pause is separate from the phase-two action loop: phase two has not started while the card remains uncollected.

Lily Pad supplies water support, Lightning Reed acquires targets across the field, Cuscata stores and redeploys plants, and Hygro Plantago interrupts gathering before release. These affect support, targeting, position, and skill state respectively. Global targeting does not bypass whirlwind immunity.

Targeting range does not override damage immunity.

Interactions & counters

  • Potato Mine
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    The story route waits for the dropped Potato Mine card to be collected; Heroic Scroll resumes automatically.

  • Lightning Reed

    Can acquire targets across the field, but cannot bypass fully formed whirlwind immunity.

  • Lily Pad

    Supports water tiles, affecting whether a whirlwind displacement destination is legal.