Boss file · Snowbloom Palace Building B, Snow-5-A
BISHOP
Moves pieces from the summit of Snowbloom Palace.
Leader in Technology
I move my pieces from the summit of Snowbloom Palace
Lore
BISHOP rules Mechanical Snowfield from Snowbloom Palace. Its convenient power grid and technological prosperity owe much to his policies and inventions, as well as Power Peony's contributions. To outsiders, a snowfield driven by electricity and magnetism looks almost like magic.
He is rational, solemn, and intent on perfection, but not infallible: his hands-off policy in the suburbs proved too idealistic, and experiments such as the Hamster Ball did not all succeed. BISHOP defends his reasoning, yet admits haste when the evidence reaches the board and starts looking for a remedy. For a ruler with so many titles, that is more useful than always being right.
When challenged, he arranges the questions as a game of chess: devices of his own construction make each move, and his visitors answer in turn. As for conducting the match from a bathtub full of ice, his explanation is simple—the cold keeps his mind calm. Mechanical Snowfield technology sometimes favors the most literal solution.
Mechanics
Role
Main boss · Chess duel · Conveyor defense
- This is the main story's conveyor boss battle; each wave gives plant cards, but usually only one plant can be planted per wave.
- The first half revolves around chessboard devices. Rook, Bishop, Queen, Pawn, and related mechanisms pressure the field in different ways.
- After wave 16, the battle shifts to Mechanical Snowfield. Planting space becomes limited, and stronger zombies plus moving tiles appear afterward.
- If a key plant is lost or lawn mower count decreases during a wave, that wave does not advance; BISHOP's health and zombie strength stay at the previous wave.
- Survive 25 waves to win. A battle of minds does require thinking twice before moving.